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   &#160;<span id="projectnumber">1.x</span>
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   <div id="projectbrief">Framework for Live Image Transformation.</div>
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Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html">CUDAAutoContrastPass</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_module_auto_contrast.html">CModuleAutoContrast</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_crosshair_overlay.html">CrosshairOverlay</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_f_fmpeg_producer.html">FFmpegProducer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structflitr_1_1_f_fmpeg_reader_exception.html">FFmpegReaderException</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Class thrown when video errors occur.  <a href="structflitr_1_1_f_fmpeg_reader_exception.html#details">More...</a><br/></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_f_fmpeg_reader.html">FFmpegReader</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structflitr_1_1_f_fmpeg_writer_exception.html">FFmpegWriterException</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Class thrown when video errors occur.  <a href="structflitr_1_1_f_fmpeg_writer_exception.html#details">More...</a><br/></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_f_fmpeg_writer.html">FFmpegWriter</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_geometry_overlay.html">GeometryOverlay</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_homography_shader_pass.html">HomographyShaderPass</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_h_u_d.html">HUD</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_image.html">Image</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_image_consumer.html">ImageConsumer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_image_format.html">ImageFormat</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_image_metadata.html">ImageMetadata</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_image_producer.html">ImageProducer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_metadata_reader.html">MetadataReader</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_c_p_u_histogram_consumer_thread.html">MultiCPUHistogramConsumerThread</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_c_p_u_histogram_consumer.html">MultiCPUHistogramConsumer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer_thread.html">MultiFFmpegConsumerThread</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_f_fmpeg_consumer.html">MultiFFmpegConsumer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_f_fmpeg_producer_thread.html">MultiFFmpegProducerThread</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_f_fmpeg_producer.html">MultiFFmpegProducer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_t_multi_o_s_g_consumer.html">TMultiOSGConsumer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_o_s_g_consumer_discard_thread.html">MultiOSGConsumerDiscardThread</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_multi_o_s_g_consumer_metadata_creator.html">MultiOSGConsumerMetadataCreator</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_ortho_texture_manipulator.html">OrthoTextureManipulator</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_plot2_d_overlay.html">Plot2DOverlay</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_points_overlay.html">PointsOverlay</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_quad_overlay.html">QuadOverlay</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_screen_capture_producer.html">ScreenCaptureProducer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_shared_image_buffer.html">SharedImageBuffer</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Class for passing images between producers and consumers.  <a href="classflitr_1_1_shared_image_buffer.html#details">More...</a><br/></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_simple_c_p_u_shader_pass.html">SimpleCPUShaderPass</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_simple_shader_pass.html">SimpleShaderPass</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_s_multi_f_fmpeg_producer.html">SMultiFFmpegProducer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_stats_collector.html">StatsCollector</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_default_texture_capture_metadata.html">DefaultTextureCaptureMetadata</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_texture_capture_producer.html">TextureCaptureProducer</a></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_textured_quad.html">TexturedQuad</a></td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="typedef-members"></a>
Typedefs</h2></td></tr>
<tr class="memitem:a4809c2cffdcf7a5370102b956fcd09dc"><td class="memItemLeft" align="right" valign="top">typedef std::tr1::function<br class="typebreak"/>
&lt; std::tr1::shared_ptr<br class="typebreak"/>
&lt; <a class="el" href="classflitr_1_1_image_metadata.html">ImageMetadata</a> &gt;) &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a4809c2cffdcf7a5370102b956fcd09dc">CreateMetadataFunction</a></td></tr>
<tr class="memitem:afd8f937af83b8a7523dccd3762971bf5"><td class="memItemLeft" align="right" valign="top">typedef uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a></td></tr>
<tr class="memdesc:afd8f937af83b8a7523dccd3762971bf5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Message categories.  <a href="#afd8f937af83b8a7523dccd3762971bf5"></a><br/></td></tr>
<tr class="memitem:a21c4e9b58b4988d712c5792118d57f28"><td class="memItemLeft" align="right" valign="top">typedef <a class="el" href="classflitr_1_1_t_multi_o_s_g_consumer.html">TMultiOSGConsumer</a><br class="typebreak"/>
&lt; osg::TextureRectangle &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a21c4e9b58b4988d712c5792118d57f28">MultiOSGConsumer</a></td></tr>
<tr class="memitem:a85e0d540b914515bbca44f1a63eeb63c"><td class="memItemLeft" align="right" valign="top">typedef osg::TextureRectangle&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a85e0d540b914515bbca44f1a63eeb63c">TextureRectangle</a></td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="enum-members"></a>
Enumerations</h2></td></tr>
<tr class="memitem:af8d7be93e1289330f6daf03193a8edba"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#af8d7be93e1289330f6daf03193a8edba">VideoContainer</a> { <a class="el" href="namespaceflitr.html#af8d7be93e1289330f6daf03193a8edbaa61972ff35efb866168daecc5240b8830">FLITR_ANY_CONTAINER</a> =  0, 
<a class="el" href="namespaceflitr.html#af8d7be93e1289330f6daf03193a8edbaa337d880334ae7fdbe19348cbd0abdda0">FLITR_AVI_CONTAINER</a>, 
<a class="el" href="namespaceflitr.html#af8d7be93e1289330f6daf03193a8edbaa68179305e2ce0977bb52ab39cec0bdc8">FLITR_MKV_CONTAINER</a>
 }</td></tr>
<tr class="memitem:a73acd9d15e5af340fa8bc3c507f2b493"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493">VideoCodec</a> { <br/>
&#160;&#160;<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a91dff50b64ff6868be7844ab0c269396">FLITR_NONE_CODEC</a> =  CODEC_ID_NONE, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493add788b09c6d283c9d4d80b260a1088e9">FLITR_RAWVIDEO_CODEC</a> =  CODEC_ID_RAWVIDEO, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a35e22e53a0f46289db62a49ca86f6ed0">FLITR_MPEG1VIDEO_CODEC</a> =  CODEC_ID_MPEG1VIDEO, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a53a6e6d95ee48d64d1c4448e5ed0483d">FLITR_MPEG2VIDEO_CODEC</a> =  CODEC_ID_MPEG2VIDEO, 
<br/>
&#160;&#160;<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493aa2f5b3543e872b7e5f520e5547c7108f">FLITR_MSMPEG4V3_CODEC</a> =  CODEC_ID_MSMPEG4V3, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a6f6192a6df27cfd9d0978cf937b93527">FLITR_MJPEG_CODEC</a> =  CODEC_ID_MJPEG, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a10f55a00afa4a2cfb38dbcc271f82601">FLITR_MJPEGB_CODEC</a> =  CODEC_ID_MJPEGB, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a15decc1c1d3867a72f826cf074363fdb">FLITR_LJPEG_CODEC</a> =  CODEC_ID_LJPEG, 
<br/>
&#160;&#160;<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a1cbad4a23b58896c755f26b47d7f3d03">FLITR_JPEGLS_CODEC</a> =  CODEC_ID_JPEGLS, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493adbddfbf1f655eec610504c5bd44acc13">FLITR_FFV1_CODEC</a> =  CODEC_ID_FFV1, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493aa787dff463e65da07f177008d979a5b6">FLITR_MPEG4_CODEC</a> =  CODEC_ID_MPEG4, 
<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493a4ff7326f072f9b156e46c176482322a6">FLITR_HUFFYUV_CODEC</a> =  CODEC_ID_HUFFYUV, 
<br/>
&#160;&#160;<a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493ac31e169e8ce371b6fd8d8603ceccbaca">FLITR_THEORA_CODEC</a> =  CODEC_ID_THEORA
<br/>
 }</td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:a4e419afa3da6c4d4913f54515dafdf7a"><td class="memItemLeft" align="right" valign="top">AVPixelFormat&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a4e419afa3da6c4d4913f54515dafdf7a">PixelFormatFLITrToFFmpeg</a> (<a class="el" href="classflitr_1_1_image_format.html#a2bab1cfeef716117996a75550577efdc">ImageFormat::PixelFormat</a> in_fmt)</td></tr>
<tr class="memitem:ae6283c4d682c4f53f574219ff2307527"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflitr_1_1_image_format.html#a2bab1cfeef716117996a75550577efdc">ImageFormat::PixelFormat</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ae6283c4d682c4f53f574219ff2307527">PixelFormatFFmpegToFLITr</a> (AVPixelFormat in_fmt)</td></tr>
<tr class="memitem:a041bb1e4e5d19f66fe6e008b83750a95"><td class="memItemLeft" align="right" valign="top">AVFrame *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a041bb1e4e5d19f66fe6e008b83750a95">allocFFmpegFrame</a> (AVPixelFormat pix_fmt, int width, int height)</td></tr>
<tr class="memitem:aa2bb045326023af8be1f935d57d49dbe"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#aa2bb045326023af8be1f935d57d49dbe">setLogMessageCategory</a> (<a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flags)</td></tr>
<tr class="memdesc:aa2bb045326023af8be1f935d57d49dbe"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set the combination of flags for messages to log.  <a href="#aa2bb045326023af8be1f935d57d49dbe"></a><br/></td></tr>
<tr class="memitem:ab8702f45e18dd67adc18d12db04b4853"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ab8702f45e18dd67adc18d12db04b4853">addLogMessageCategory</a> (<a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flags)</td></tr>
<tr class="memdesc:ab8702f45e18dd67adc18d12db04b4853"><td class="mdescLeft">&#160;</td><td class="mdescRight">Add flags.  <a href="#ab8702f45e18dd67adc18d12db04b4853"></a><br/></td></tr>
<tr class="memitem:ab3fbd53938c2fa7f54ba85c64bf7f92d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ab3fbd53938c2fa7f54ba85c64bf7f92d">delLogMessageCategory</a> (<a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flags)</td></tr>
<tr class="memdesc:ab3fbd53938c2fa7f54ba85c64bf7f92d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Remove category/ies.  <a href="#ab3fbd53938c2fa7f54ba85c64bf7f92d"></a><br/></td></tr>
<tr class="memitem:ab8c99780fb062a99dcf4c62748ef5c88"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ab8c99780fb062a99dcf4c62748ef5c88">getLogMessageCategory</a> ()</td></tr>
<tr class="memdesc:ab8c99780fb062a99dcf4c62748ef5c88"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the current flags.  <a href="#ab8c99780fb062a99dcf4c62748ef5c88"></a><br/></td></tr>
<tr class="memitem:ab607eb6aa8d6055d192b78f2d635c2d8"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ab607eb6aa8d6055d192b78f2d635c2d8">initLogMessage</a> ()</td></tr>
<tr class="memdesc:ab607eb6aa8d6055d192b78f2d635c2d8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Init the flags.  <a href="#ab607eb6aa8d6055d192b78f2d635c2d8"></a><br/></td></tr>
<tr class="memitem:ade64a6ebeb22a24d7202a8c9cd8dceb2"><td class="memItemLeft" align="right" valign="top">std::ostream &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ade64a6ebeb22a24d7202a8c9cd8dceb2">logMessage</a> (const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> category)</td></tr>
<tr class="memdesc:ade64a6ebeb22a24d7202a8c9cd8dceb2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Actually log.  <a href="#ade64a6ebeb22a24d7202a8c9cd8dceb2"></a><br/></td></tr>
<tr class="memitem:a18e2b73f800bf5b410ae94563af7ce09"><td class="memItemLeft" align="right" valign="top">std::ostream &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a18e2b73f800bf5b410ae94563af7ce09">logMessage</a> (void)</td></tr>
<tr class="memitem:a22315eaf9685063d90b911f7ee4b1467"><td class="memItemLeft" align="right" valign="top"><a class="el" href="flitr__export_8h.html#a954cc8ba3eaae88472e9d8f406ca4a86">FLITR_EXPORT</a> void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a22315eaf9685063d90b911f7ee4b1467">adjustCameraManipulatorHomeForYUp</a> (osgGA::CameraManipulator *m)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="var-members"></a>
Variables</h2></td></tr>
<tr class="memitem:ab1366d14e2ac9d55c1f739e66d3eea4a"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#ab1366d14e2ac9d55c1f739e66d3eea4a">LOG_NONE</a> = 0</td></tr>
<tr class="memitem:a73ae20b839b9ad38ef5d2118498921c4"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#a73ae20b839b9ad38ef5d2118498921c4">LOG_INFO</a> = 1 &lt;&lt; 0</td></tr>
<tr class="memitem:aaff0672c9460ce97729894e9be37ebd3"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#aaff0672c9460ce97729894e9be37ebd3">LOG_CRITICAL</a> = 1 &lt;&lt; 1</td></tr>
<tr class="memitem:af2fd732ab84c2f688ab2f5ccf0e72318"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#af2fd732ab84c2f688ab2f5ccf0e72318">LOG_DEBUG</a> = 1 &lt;&lt; 2</td></tr>
<tr class="memitem:afad7bec64840c8124e25c1a8a8bc8726"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflitr.html#afad7bec64840c8124e25c1a8a8bc8726">LOG_ALL</a> = 0xffffffff</td></tr>
</table>
<h2>Typedef Documentation</h2>
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          <td class="memname">typedef std::tr1::function&lt; std::tr1::shared_ptr&lt;<a class="el" href="classflitr_1_1_image_metadata.html">ImageMetadata</a>&gt;) &gt; <a class="el" href="namespaceflitr.html#a4809c2cffdcf7a5370102b956fcd09dc">flitr::CreateMetadataFunction</a></td>
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          <td class="memname">typedef uint32_t <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">flitr::LogMessageCategory</a></td>
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<p>Message categories. </p>

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          <td class="memname">typedef <a class="el" href="classflitr_1_1_t_multi_o_s_g_consumer.html">TMultiOSGConsumer</a>&lt;osg::TextureRectangle&gt; <a class="el" href="namespaceflitr.html#a21c4e9b58b4988d712c5792118d57f28">flitr::MultiOSGConsumer</a></td>
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          <td class="memname">typedef osg::TextureRectangle <a class="el" href="namespaceflitr.html#a85e0d540b914515bbca44f1a63eeb63c">flitr::TextureRectangle</a></td>
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<h2>Enumeration Type Documentation</h2>
<a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493"></a>
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          <td class="memname">enum <a class="el" href="namespaceflitr.html#a73acd9d15e5af340fa8bc3c507f2b493">flitr::VideoCodec</a></td>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a91dff50b64ff6868be7844ab0c269396"></a>FLITR_NONE_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493add788b09c6d283c9d4d80b260a1088e9"></a>FLITR_RAWVIDEO_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a35e22e53a0f46289db62a49ca86f6ed0"></a>FLITR_MPEG1VIDEO_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a53a6e6d95ee48d64d1c4448e5ed0483d"></a>FLITR_MPEG2VIDEO_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493aa2f5b3543e872b7e5f520e5547c7108f"></a>FLITR_MSMPEG4V3_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a6f6192a6df27cfd9d0978cf937b93527"></a>FLITR_MJPEG_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a10f55a00afa4a2cfb38dbcc271f82601"></a>FLITR_MJPEGB_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a15decc1c1d3867a72f826cf074363fdb"></a>FLITR_LJPEG_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a1cbad4a23b58896c755f26b47d7f3d03"></a>FLITR_JPEGLS_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493adbddfbf1f655eec610504c5bd44acc13"></a>FLITR_FFV1_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493aa787dff463e65da07f177008d979a5b6"></a>FLITR_MPEG4_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493a4ff7326f072f9b156e46c176482322a6"></a>FLITR_HUFFYUV_CODEC</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a73acd9d15e5af340fa8bc3c507f2b493ac31e169e8ce371b6fd8d8603ceccbaca"></a>FLITR_THEORA_CODEC</em>&nbsp;</td><td>
</td></tr>
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</dd>
</dl>

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          <td class="memname">enum <a class="el" href="namespaceflitr.html#af8d7be93e1289330f6daf03193a8edba">flitr::VideoContainer</a></td>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="af8d7be93e1289330f6daf03193a8edbaa61972ff35efb866168daecc5240b8830"></a>FLITR_ANY_CONTAINER</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="af8d7be93e1289330f6daf03193a8edbaa337d880334ae7fdbe19348cbd0abdda0"></a>FLITR_AVI_CONTAINER</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="af8d7be93e1289330f6daf03193a8edbaa68179305e2ce0977bb52ab39cec0bdc8"></a>FLITR_MKV_CONTAINER</em>&nbsp;</td><td>
</td></tr>
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</dd>
</dl>

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</div>
<h2>Function Documentation</h2>
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          <td class="memname">void flitr::addLogMessageCategory </td>
          <td>(</td>
          <td class="paramtype">LogMessageCategory&#160;</td>
          <td class="paramname"><em>flags</em></td><td>)</td>
          <td></td>
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<p>Add flags. </p>

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          <td class="memname">void flitr::adjustCameraManipulatorHomeForYUp </td>
          <td>(</td>
          <td class="paramtype">osgGA::CameraManipulator *&#160;</td>
          <td class="paramname"><em>m</em></td><td>)</td>
          <td></td>
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<p>The OSG manipulators normally look down the Y-axis with Z up. Our default geometry for textures are in the X-Y-plane with Y up. This functions adjusts the default home position for the given manipulator.</p>
<dl class="params"><dt>Parameters</dt><dd>
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    <tr><td class="paramname">m</td><td>Pointer to an OSG camera manipulator. </td></tr>
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  </dd>
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          <td class="memname">AVFrame * flitr::allocFFmpegFrame </td>
          <td>(</td>
          <td class="paramtype">AVPixelFormat&#160;</td>
          <td class="paramname"><em>pix_fmt</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>width</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>height</em>&#160;</td>
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<p>Utility function to allocate and fill an FFmpeg frame.</p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">pix_fmt</td><td>FFmpeg pixel format. </td></tr>
    <tr><td class="paramname">width</td><td>Width in pixels. </td></tr>
    <tr><td class="paramname">height</td><td>Height in pixels.</td></tr>
  </table>
  </dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>Pointer to a created AVFrame if successful, otherwise NULL. </dd></dl>

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          <td>(</td>
          <td class="paramtype">LogMessageCategory&#160;</td>
          <td class="paramname"><em>flags</em></td><td>)</td>
          <td></td>
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<p>Remove category/ies. </p>

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<p>Get the current flags. </p>

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<p>Init the flags. </p>

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          <td>(</td>
          <td class="paramtype">const LogMessageCategory&#160;</td>
          <td class="paramname"><em>category</em></td><td>)</td>
          <td></td>
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<p>Actually log. </p>

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          <td class="paramname"></td><td>)</td>
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          <td class="paramtype">ImageFormat::PixelFormat&#160;</td>
          <td class="paramname"><em>in_fmt</em></td><td>)</td>
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<p>Converts from FLITr pixel format to FFmpeg format.</p>
<dl class="params"><dt>Parameters</dt><dd>
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    <tr><td class="paramname">in_fmt</td><td>FLITr pixel format.</td></tr>
  </table>
  </dd>
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<dl class="section return"><dt>Returns</dt><dd>FFmpeg pixel format. </dd></dl>

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          <td class="memname">void flitr::setLogMessageCategory </td>
          <td>(</td>
          <td class="paramtype">LogMessageCategory&#160;</td>
          <td class="paramname"><em>flags</em></td><td>)</td>
          <td></td>
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<p>Set the combination of flags for messages to log. </p>

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<h2>Variable Documentation</h2>
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          <td class="memname">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flitr::LOG_ALL = 0xffffffff</td>
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      </table>
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          <td class="memname">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flitr::LOG_CRITICAL = 1 &lt;&lt; 1</td>
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          <td class="memname">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flitr::LOG_DEBUG = 1 &lt;&lt; 2</td>
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          <td class="memname">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flitr::LOG_INFO = 1 &lt;&lt; 0</td>
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          <td class="memname">const <a class="el" href="namespaceflitr.html#afd8f937af83b8a7523dccd3762971bf5">LogMessageCategory</a> flitr::LOG_NONE = 0</td>
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